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VFX & Houdini Artist
NiklasHeinemeyer
Procedural VFX — simulation, lookdev, and pipeline work for film, games, and real-time.
About
VFX and Houdini artist focused on simulation, lookdev, and pipeline tooling. Comfortable across the full effects workflow — from procedural solves in Houdini through Solaris and Nuke to final delivery.
HoudiniSolaris/KarmaNukeUSD
Work
Selected Work
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FX
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Lookdev
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Lighting
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Simulation
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Compositing
Contact
Get in touch
Open to VFX, Houdini, and pipeline work — let's talk about your project.
hello@niklashmotion.art